#ifndef _AMERICO_LINE_3D_H_
#define _AMERICO_LINE_3D_H_

#include "../Vector.h"
#include "../Matrix.h"
#include "../Intersection.h"

class Line3D : public Intersection::LineSegment3D
{
public:
	Line3D();
	Line3D(const Vector3f &aFirstPoint, const Vector3f &aSecondPoint);
	virtual ~Line3D();

	Line3D &Init(const Vector3f &aFirstPoint, const Vector3f &aSecondPoint);
};

#endif